Mozilla and asm.js
Mozilla has been recently working on a way to bring native code to the web, but in a way that’s different than how Google is doing it. Google is doing it through the Low Level Virtual Machine inside Native Client, and Chrome is basically running that sandboxed native code directly (well through a VM layer, but it’s still the same native code).
Unreal Engine 3
We’ve seen a few Native Client games like Bastion and AirMech, but not as many as I would’ve expected by now to be ported to the Chrome browser. I believe we’re going to see a lot more of them being ported with asm.js, especially now after Epic Games vote of confidence with built-in support for Unreal Engine 3. Mozilla may be the one to finally bring plugin-free 3D games to the web.[Via Mozilla]