For those who don’t know, Fez was a huge hit on Steam. It is basically a really great combination of a platformer and a puzzler. At first, Fez looks like a platformer in a colorful world, but looks can be deceiving. You are Gomez, a 2D sprite in a 2D world. That is, until you get a magic hat that allows you to turn the world on it’s axis. The game, theoretically speaking, turns 3D. Perspective is everything in this game. As you press the left or right triggers, the screen will rotate 90 degrees around a vertical axis, giving you a new perspective on the same environment.
On March 25th (US) and March 26th (EU), Fez will be coming to PlayStation devices. The game was ported by Blit Works, with help from Polytron (the original developer) and Sony’s dev team. Fez will run at 60 fps and 1080p resolution on the PS4. On the PS3, Fez will run at the same 60 fps and you can expect a healthy resolution of 720p. The PS Vita version “runs smoothly at native resolution” said Polytron producer Marie-Christine Bourdua. She also said this about the PS4 version of Fez:-
You wouldn’t think that upping the resolution would make a big difference in a game like ours, where the pixels are the size of Gomez’s fist, but it really does look even crisper and blockier– in a good way
There will not be much changes from the PC and Xbox 360 versions of Fez, but, the PS4 version will be special. The DS4′s lightbar will help you unlock a 3D mode via an easter egg late in the game, that will work on 3DTVs.
Currently, the price of Fez is unknown, but, it will mostly be around 10 dollars because that is the price for the PC and Xbox 360 versions. One great addition is that Fez is cross-buy and cross-save. Which means that you can play it on all 3 consoles for just 10 dollars!
Above is the trailer for Fez.